Game Dev Diary
Making a Drag RPG in Unreal EngineStylish narrative performance RPG
PC Single-player
Release: Q2 2028
Slay Another Day is a stylish narrative performance RPG set in a surreal version of Soho, where drag performance becomes turn-based combat.
Episode 1: Broken Blueprints
The game follows a rising drag performer navigating nightlife, identity, rivalry and reputation in a heightened queer underworld. Players will explore Soho, meet larger-than-life characters, complete quests, and outshine rivals in theatrical lip-sync battles using performance cards, Glamour and stage presence.
The project is currently in prototype development. I’m building the early systems, visual direction and playable loop while working towards funding and a vertical slice. This dev diary series documents the process honestly: the design decisions, broken Blueprints, character work, worldbuilding, UI, art direction and everything in between.
New episodes will be added here as the project develops.