Bread and Roses (2023)
A collection of short games exploring the theme of collective action, Bread and Roses was created during the Games Transformed | Love Games, Hate Capitalism 2023 game jam. The jam's theme centered on "collective action." Collaborating mostly with other National Film and Television School students, I contributed to the game’s development by helping translate the theme into engaging, thought-provoking gameplay experiences.
Dome Dash (2021)
For Dome Dash, I took on the role of level designer and environment modeller, crafting the moon base where the game takes place. The player races to collect plutonium cores scattered around a biodome while evading malfunctioning robots. Equipped with a jetpack, grapple hook, and EMP grenades, players must save the biodome’s plant life before it’s too late.
Escape From The Depths (2021)
In Escape From the Depths, a first-person horror game set inside a submarine, I was responsible for level design, environment modelling, and 3D asset creation. The game mixes Lovecraftian horror with retro visuals, as players navigate a claustrophobic environment, hunted by a cosmic entity and stalked by an AI gone rogue.