My roles: Art director, environment artist, level designer, 3D artist
Dreamwalker is a stylised orthographic platformer where you player’s venture through a floating house structure in a dream-like void; the player is led on a journey through dreams, unlocking rooms deeper into the character’s unconscious.
This was the first solo game I created and was my first programming project. I relied on pre-made assets to craft the platforming puzzles, adding my own flare by maniuplating colours and lighting. I enjoyed drawing and creating the UI for the menus, which led me to create two 2D games after this project.