Holly Hudson



3D and environment artist working towards roles in art direction

About Me

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Professionally, I split my time between freelancing for indie studios as a 3D artist and environment artist whilst co-directing my own indie studio, Studio Morgan.

Some of my freelance work includes stylised environment and character modelling, texturing and implementation in Unity for studios such as Thought Den, Trickshot and Way Studio XR. 

I am working on releasing ‘Morgan: Metal Detective’ commercially in 2024 onto all platforms, including Steam, Playstation, Xbox and Switch. 

Below is a selection of games and projects I worked on during my games design masters at the National Film and Television School.




Morgan: Metal Detective  
(2023)



My roles:

Art Director
3D Artist
Environment Artist
Level Designer
VO Director
















More info



Snowy Springs 
(2022)



My roles:

Art Director
3D Character Artist
Environment Artist
Level Designer
UI Artist
















More info



Shadows of Them
(2022)


My roles:

Project Manager
Environment Artist
Level Designer
















More info



Cauldron Brew
(2022)



My roles:

Solo Indie Developer
(Artist, Games Designer,
Programmer)

















More info



Unreal Engine:
Environments
 
(2021)


My roles:

Environment Artist
3D Artist
Level Designer















More info




King of Cups
(2022)



My roles:

Solo Indie Developer
(Artist, Games Designer,
Programmer)

















More info



Dreamwalker
(2022)



My roles:

Solo Indie Developer
(Artist, Games Designer,
Programmer)

















More info



Game Jams 
(2021)


My roles:

3D Artist
Environment Artist
Level Designer
















More info