3D and environment artist working towards roles in art direction
About Me
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Professionally, I split my time between freelancing for indie studios as a 3D artist and environment artist whilst co-directing my own indie studio, Studio Morgan.
Some of my freelance work includes stylised environment and character modelling, texturing and implementation in Unity for studios such as Thought Den, Trickshot and Way Studio XR.
I am working on releasing ‘Morgan: Metal Detective’ commercially in 2024 onto all platforms, including Steam, Playstation, Xbox and Switch.
Below is a selection of games and projects I worked on during my games design masters at the National Film and Television School.
My roles:
Art Director
3D Artist
Environment Artist
Level Designer
VO Director
More info
My roles:
Art Director
3D Character Artist
Environment Artist
Level Designer
UI Artist
More info
My roles:
Project Manager
Environment Artist
Level Designer
More info
My roles:
Solo Indie Developer
(Artist, Games Designer,
Programmer)
More info
My roles:
Environment Artist
3D Artist
Level Designer
More info
My roles:
Solo Indie Developer
(Artist,
Games Designer,
Programmer)
More info
My roles:
Solo Indie Developer
(Artist,
Games Designer,
Programmer)
More info
My roles:
3D Artist
Environment Artist
Level Designer
More info